The Ultimate Recap of The Game Awards 2021: All the Big Announcements

The Game Awards concluded in Los Angeles, leaving Larian Studios and its RPG Baldur’s Gate 3 as big winners, taking home the prize for game of the year, player’s choice, best multiplayer game, and more. Remedy’s Alan Wake 2 also won big, securing prizes for best game direction, best narrative, and best art direction. The Legend of Zelda: Tears of the Kingdom won for best action/adventure and the RPG Sea of Stars for best indie game, with Cocoon awarded best debut indie game.

But the real excitement of The Game Awards lies in the reveals and trailers. Hello Games announced Light No Fire, billed as the “the first real open world” title. Jurassic Park: Survival, set one day after the events of the first film, promises stealthy action against dinosaurs. Hideo Kojima’s OD, a cinematic horror game with actors like Jordan Peele, Sophia Lillis, and others, is in development. Marvel’s Blade is being developed by Arkane Lyon, and Monster Hunter Wilds is a direct follow-up to Monster Hunter World. Motion Twin is releasing Windblown, a fast-paced action rogue-like; House House is developing Big Walk, a multiplayer walking sim; and Moon Studios is launching No Rest for the Wicked, a top-down action RPG. Daniel Mullins is releasing Pony Island 2: Panda Circus, and Sega is rebooting classic IPs like Crazy Taxi, Jet Set Radio, and Golden Axe.

Additionally, DLC updates were announced for God of War Ragnarok and Final Fantasy XVI, with a surprise drop for the first Final Fantasy XVI DLC, and a trailer for The Rising Tide. Other announcements include The Casting of Frank Stone, a Dead by Daylight spinoff, a remake of Brothers: A Tale of Two Sons, the music-tinged VR title Thrasher, and release dates for Skull and Bones and Baldur’s Gate 3 on Xbox systems.